The HTML5 build might have lower quality visuals so I recommend using the downloadable builds!


A short game where you climb down into a hole.


Made for the Brackeys Game Jam 2023.2 with the theme: "diving deeper"

The game was made in around 6 days.

Heavily inspired by celeste and getting over it.


!! The MacOS build is not tested, so it might not work !!


Controls:

- wasd or arrows to move

- enter to interact

- space to jump

- shift to sprint

Download

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Click download now to get access to the following files:

Wicked Depths MacOS.zip 60 MB
Wicked Depths Win.zip 35 MB

Comments

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* Advice for new player reading this: when you tap 'up' to grab a ladder, you will let go and fall on the next keypress, so don't try moving left or right on a ladder just jump immediately
* The grey stuff I'm supposed to avoid (the cloud, the dotted lines on some walls and floors, triangles) should be a different colour from the grey stuff  I'm allowed to touch (ladders, platforms, walls, banding)
* Too often, the thing I'm supposed to jump onto or avoid is off-camera, and I can only guess and fail and memorize all the places where I failed.  Twenty seconds of precision jumping just to jump into the void for another guess is not my idea of fun
* "ten minutes" maybe if you already know all the correct movements

I pretty much completely forgot to account for players not knowing where everything is and how everything works